SessionPerformanceInfoProtocolSaveScreenBitmapCacheHitRatio Property |
Win32_PerfFormattedData_TermService_TerminalServicesSession: Hit ratio in the protocol save
screen bitmap cache. A higher hit ratio means better performance because data transmissions
are reduced. Low hit ratios are due to the screen updating with new information that is
either not re-used, or is flushed out of the client cache.
Namespace:
Xcalibur.Models.Sessions
Assembly:
Xcalibur.Models (in Xcalibur.Models.dll) Version: 1.0.5.0 (1.0.0.0)
Syntax [DataMemberAttribute]
public long ProtocolSaveScreenBitmapCacheHitRatio { get; set; }
<DataMemberAttribute>
Public Property ProtocolSaveScreenBitmapCacheHitRatio As Long
Get
Set
public:
[DataMemberAttribute]
virtual property long long ProtocolSaveScreenBitmapCacheHitRatio {
long long get () sealed;
void set (long long value) sealed;
}
[<DataMemberAttribute>]
abstract ProtocolSaveScreenBitmapCacheHitRatio : int64 with get, set
[<DataMemberAttribute>]
override ProtocolSaveScreenBitmapCacheHitRatio : int64 with get, set
Property Value
Type:
Int64
The protocol save screen bitmap cache hit ratio.
Implements
ISessionPerformanceInfoProtocolSaveScreenBitmapCacheHitRatioSee Also